﻿using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Linq;
using System.Text;
using System.Reflection;

using PickGold.Handler;

namespace PickGold.Attributes
{
	/// <summary>
	/// 枚举分类属性
	/// </summary>
	[AttributeUsage(AttributeTargets.All)]
	class EnumAttribute : Attribute
	{
		/// <summary>
		/// 
		/// </summary>
		public EnumAttribute(){}
		/// <summary>
		/// 
		/// </summary>
		/// <param name="category"></param>
		public EnumAttribute(string category)
		{
			this._Category = category;
		}

		/// <summary>
		/// 分类
		/// </summary>
		public string Category
		{
			get
			{
				return this._Category;
			}
		}
		/// <summary>
		/// 分类
		/// </summary>
		private string _Category;
	}
}
